Syllabus+Outcomes

A student: || **Students learn about:** || **Students learn to:** || - analysing needs, problems and opportunities - establishing criteria for success - researching - generating creative ideas - communicating ideas - experimenting and testing ideas - risk management - managing resources - producing design solutions - evaluating ideas and solutions - Products - Information and Communications - function - aesthetics - human form - scale - ergonomics - ethical - environmental - legislation including OHS - cost - socio-cultural - resource availability - physical and material properties - safety || * recall a definition of design - mind mapping - brain storming - sketching and drawing - modelling - experimenting and testing || * use a variety of methods to generate creative design ideas for each design project || - drawings, sketches and models - written reports - oral presentations - digital presentations || * sketch, draw and model to aid design development - users and clients - technical experts - peers || * communicate information appropriate to specified audiences || - needs analysis - surveys and interviews - searching techniques including use of the Internet || * use effective research methods to identify needs and opportunities and locate information relevant to the development of each design project - time - money - materials, tools and techniques - human resources including skills and expertise - other resources - design process used - design solutions - reflection on learning || * use criteria for success to reflect on the design process used and the solutions
 * **Outcomes**
 * 4.1.1 applies design processes that respond to needs and opportunities in each design project || * design processes including
 * needs and opportunities in the areas of study
 * establish a design process that responds to an identified need and opportunity || * apply a design process when developing quality solutions for each design project
 * establish criteria for successful achievement of needs and opportunities
 * record design processes and decision making in a design folio for each design project.
 * consider short-term and long-term consequences of design in the design process
 * evaluate design processes
 * identify needs and opportunities that require solutions in the areas of study ||
 * || - Built Environments
 * design processes used by designers || * identify a design process used by a designer ||
 * 4.1.2 describes factors influencing design in the areas of study of Built Environments, Products, and Information and Communications || * definitions of design
 * factors affecting design
 * examine factors affecting design in the areas of study of Built Environments, Products, and Information and Communications
 * describe the factors affecting design in the development of each design project
 * evaluate the appropriateness of specific design solutions for different cultural groups including Aboriginal and Torres Strait Islanders and other Indigenous peoples ||
 * 4.1.3 identifies the roles of designers and their contribution to the improvement of the quality of life || * relationship of design to the areas of study of Built Environments, Products, and Information and Communications
 * identify relationships of design to each area of study ||  ||
 * || * different design specialisations
 * describe the nature of each of the areas of study of Built Environments, Products, and Information and Communications || * identify a range of design specialisations relevant to each area of study ||
 * || * the nature of the work of designers as individuals and as collaborators
 * apply group work and collaborative strategies to project development ||  ||
 * || * the contributions of females and males who engage in design and technology
 * identify the contribution the designer makes to the improvement of everyday life ||  ||
 * || * work and training opportunities for people who engage in design and technology in each area of study
 * explore work and training opportunities for people who engage in design and technology relevant to each area of study ||  ||
 * 4.2.1 generates and communicates creative design ideas and solutions || * methods used to generate creative design ideas including
 * 4.2.1 generates and communicates creative design ideas and solutions || * methods used to generate creative design ideas including
 * 4.2.1 generates and communicates creative design ideas and solutions || * methods used to generate creative design ideas including
 * || * use of design folio to record and reflect on design ideas and decisions
 * use a design folio to record and reflect on design ideas and decisions ||  ||
 * || * communication methods including
 * manipulate images with tools such as editing, resizing, grouping, aligning and positioning ||
 * || * communication methods suitable for specific audiences including
 * || * using ICTs to plan, develop and document design projects
 * compose a design folio for a specific audience in electronic format including features such as tabs, indents, headers and footers, margins and line and paragraph spacing and using appropriate layout and graphic design || * use ICTs to communicate information including saving a document in various file types and storage locations from within the application
 * use word processing features including page numbering and page breaks, find and replace, word count, spell check and thesaurus, columns and sections, inserting text/objects/images ||
 * 4.2.2 selects, analyses, presents and applies research and experimentation from a variety of sources || * experimentation and testing of design ideas
 * apply the results of experimentation to designing and making when developing each design project ||  ||
 * || * relationship of experimentation to success criteria
 * identify, interpret and evaluate data from a variety of sources ||  ||
 * || * research methods
 * || * research methods
 * identify solutions to other similar needs and opportunities
 * use the internet when researching ||
 * 4.3.1 applies a broad range of contemporary and appropriate tools, materials and techniques with competence in the development of design projects || * For outcome 4.3.1 refer to pp 26–40 (Essential technologies-specific content) ||  ||
 * 4.3.2 demonstrates responsible and safe use of a range of tools, materials and techniques in each design project || * risk management strategies
 * responsible behaviour in working environments
 * Occupational Health and Safety practices
 * manage risk when developing design projects ||  ||
 * || * the safe and responsible use of materials, tools and techniques in each design project
 * use tools, materials and techniques in a responsible and safe manner in each design project. ||  ||
 * || * maintenance of tools and equipment
 * maintain tools and equipment including computer equipment ||  ||
 * 4.4.1 explains the impact of innovation and emerging technologies on society and the environment || * innovation and emerging technologies relating to tools, materials, techniques or products in each area of study
 * identify and describe a selected innovation or emerging technology in each area of study of Built Environments, Products, and Information and Communications ||  ||
 * || * the impact of innovation and emerging technology on society and the environment
 * explain the impact of innovations and emerging technologies on society and the environment including new ICTs ||  ||
 * 4.5.1 applies management processes to successfully complete design projects || * resource availability including
 * 4.5.1 applies management processes to successfully complete design projects || * resource availability including
 * management techniques including action, time and budget planning
 * identify resource availability and apply realistic limitations to each design project || * develop and apply action, time and budget plans in design projects ||
 * 4.5.2 produces quality solutions that respond to identified needs and opportunities in each design project || * suitable materials, tools and techniques for design projects
 * skill development and refinement
 * identify suitable materials, tools and techniques for each design project || * practice and refine skills needed for design projects ||
 * || * construction steps that contribute to a quality solution
 * apply a design process that responds to needs and opportunities for each design project ||  ||
 * || * relationship of quality solutions to needs and opportunities and the criteria for success for each design project
 * produce solutions reflecting quality standards appropriate to each design project ||  ||
 * 4.6.1 applies appropriate evaluation techniques throughout each design project || * developing criteria for success as a tool for assessing design development and production
 * apply criteria for success in decision making during the development of each design project ||  ||
 * || * ongoing evaluation of design ideas and decisions
 * final evaluation considering
 * final evaluation considering
 * evaluate prior to, during and at completion of each design solution
 * self-assess and peer-assess design solutions ||
 * 4.6.2 identifies and explains ethical, social, environmental and sustainability considerations related to design projects || * ethical and responsible design
 * environmental and sustainability considerations
 * identify ethical, social, and environmental and sustainability considerations relevant to each design project || * be responsible and ethical in the decisions made in the development and production of each design project
 * explain the responsibilities of designers
 * demonstrate appropriate ethics and etiquette in relation to computer use such as general computer care, passwords, file security, network use, printing and shared resources ||

Mixed Material Technologies

A student: || - metals - polymers - textiles - timber - measuring - marking out - cutting - construction || * explore ways that tools can be safely used to achieve new results - cutting - shaping a variety of materials - joining different materials - finishing || * experiment with traditional and non-traditional techniques
 * **Outcome**
 * Students learn about:** ||
 * Students learn to:** ||
 * 4.3.1 applies a broad range of contemporary and appropriate tools, materials and techniques with competence in the development of design projects || **Materials**
 * characteristics and properties of a wide range of materials such as
 * the use of materials in traditional and non-traditional ways || * experiment with combinations of a wide range of materials considering their characteristics and properties
 * identify how materials have been used in innovative and non-traditional ways
 * select and use a wide range of materials for the identified needs and opportunities of a design project ||
 * ^  || **Tools**
 * specific tools related to materials appropriate to a design project
 * the function and safe use of a range of contemporary tools used for
 * select and safely use tools and equipment for a design project ||
 * ^  || **Techniques**
 * traditional and non-traditional techniques used for
 * select and use traditional and non-traditional techniques for the identified needs and opportunities of a design project ||